Wearables are a huge hit among consumers. They are changing the way we lead our life. From tracking our heart rates to counting the number of steps we take, wearable devices are making a revolutionary change in different aspects of our life. In fact, this technology can change the way in which students receive education. If you are wondering how that can happen, here are five ways to find out.
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- Facial Recognition
With facial recognition, teachers will be able to know about the students easily from wearable devices similar to Google Glass. Students will also feel welcome as the teachers will always know the names of each of them, irrespective of the total number of students. They could also view a short profile of the students.
- Augmented Reality
Many opportunities can be recreated using 3D, 4D or even 5D. Plain text along with images will no longer be there for the students to read. Text books will become more interactive by pairing up wearable devices with augmented reality technology. A pair of 3D glasses could show the students videos and 3D images. Some e-books already have this technology which displays 3D content.
- Virtual Reality
Educational tours or excursions could take a totally different meaning with virtual reality. For instance, students in Wales could take a tour of a school in Sydney. Even political students could visit conflict zones virtually and get an idea how politics could be influenced by these conflicts or protests.
VR headsets like Oculus Rift could provide such experience to the students.
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- Learning Apps
The next great change in classrooms will come by combining wearables with the learning applications. These apps are at the core of technologies and when used with wearable devices, will prove to be beneficial for the students.
Apps like Street Museum will let students walk through the streets of London and see how the streets looked in the past.
- Safety & Security
With the use of wearables, dangerous experiments can be recreated in laboratories without worrying about the safety of the children. For instance, a Google Glass like device could be used to show the students of a chemistry class, collision between electrons, with a real scientist carrying out the process.
Teachers will also get the opportunity to track students during field trips by making them wear a smartwatch or bracelet which can populate real time maps.
So, with the use of wearables, education could face a huge leap in the future.
What do you think about the use of wearables in education? Do you use any wearable in your daily life? We would love to hear your thoughts in the comments below.
Wearable tech will also give teachers the opportunity to keep track of their students at school or during field trips. By wearing a bracelet or a smartwatch real time maps can be populated with students to see where they are.
- Connecting Pupils
Systems to connect teachers to students have been taking over schools in the last few years with platforms designed to help with homework assignments to school interaction. Wearables will enhance this by allowing students to share questions or work with their teacher in order to get faster replies.
Teachers will be able to get in touch with their students to alert them of any last minute room change or class cancellation with a set of tasks to do during that gap.
- Virtual Reality
- Sports Training
Everyone remembers that football pass that took months to come out perfect. Looking at someone doing it is not quite the same as doing it yourself. Using AR for example, a coach can show a technique to his students via the device.
Either kicking a ball or rowing down the Thames, pupils will see exactly what their teacher sees and does to recreate the movements and faster sports learning.
- Augmented Reality
- Use Experts
Teachers know a lot but not everything, but experts “visiting” the classroom could give a full briefing to students on a range of topics. As mobile technology evolves and new solutions are being explored for wearables, kids all over will no longer face barriers when it comes to knowledge.
A class in Liverpool might not know a single word of Korean, but that will not stop Samsung’s CEO telling them how their smartwatch measures their heartbeat through inbuilt sensors.
- Experimental Learning
Experimental learning will gain a completely new set of features as wearable devices become more mainstream amongst younger generations. Using virtual and augmented reality, students will see things that they would have never been able to see because they were either too dangerous or expensive for the school to cover.
Everyone has studied somewhere where they lost themselves in the complex or campus. Designed for big scale schools and universities, institutions will use wearables to guide students around the campus.
For example, in a university that has put together several buildings throughout the years, confusions are more likely to appear. With a pair of smartglasses or a smartwatch the university could guide each one of the students through the corridors and help them get to classes in time.